Microsoft Entertainment Pack 3

A

ArtReid

I have finally located a download of subject pack. when I attempt to install
it and play Fuji Golf on my Win 7 X64 machine I get the msg. that it is not
compatible with my windows version.

Can anyone tell me how I Install/run a Win95 game Win7 X64 machine?
 
P

Paul

ArtReid said:
I have finally located a download of subject pack. when I attempt to
install it and play Fuji Golf on my Win 7 X64 machine I get the msg.
that it is not compatible with my windows version.

Can anyone tell me how I Install/run a Win95 game Win7 X64 machine?
This is just a guess.

If it's a 16 bit game, your options would be:

1) Upgrade the OS, such that you can run "WinXP Mode". The
idea being, WinXP Mode is 32 bit, and still handles 16 bit
applications. When in WinXP mode, applications don't draw
directly to the screen, and RDP protocol is used for the output.

2) Change the installation to Win7 X32. The 32 bit version would
allow 16 bit applications. 64 bit is backward compatible with
32 bit, but doesn't do 16 bit.

3) Keep a legacy computer around, to run legacy stuff.

HTH,
Paul
 
A

ArtReid

How do I upgrade from Win 7 Ultimate X64 to run 16bit programs???
 
T

Tester

No there is no upgrade for your system. Your only choice is downgrade
to XP but this is strictly not advisable. I don't know about Fuji Golf
so I can't be of any further help here but it looks like your anti-virus
program might be restricting you or that the download file must be corrupt..
 
G

Gene E. Bloch

This is just a guess.

If it's a 16 bit game, your options would be:

1) Upgrade the OS, such that you can run "WinXP Mode". The
idea being, WinXP Mode is 32 bit, and still handles 16 bit
applications. When in WinXP mode, applications don't draw
directly to the screen, and RDP protocol is used for the output.

2) Change the installation to Win7 X32. The 32 bit version would
allow 16 bit applications. 64 bit is backward compatible with
32 bit, but doesn't do 16 bit.

3) Keep a legacy computer around, to run legacy stuff.

HTH,
Paul
I'd also suggest a virtual machine, such as VMware (it's free) and a
paid for version of XP.
 
Y

Yousuf Khan

I have finally located a download of subject pack. when I attempt to
install it and play Fuji Golf on my Win 7 X64 machine I get the msg.
that it is not compatible with my windows version.

Can anyone tell me how I Install/run a Win95 game Win7 X64 machine?
Have you tried running the compatibility troubleshooter wizard?

Yousuf Khan
 
S

Stan Brown

I have finally located a download of subject pack. when I attempt to install
it and play Fuji Golf on my Win 7 X64 machine I get the msg. that it is not
compatible with my windows version.

Can anyone tell me how I Install/run a Win95 game Win7 X64 machine?
If you have Windows 7 Professional or above, install Windows XP Mode
and your games will play. (XP Mode is a free download from
Microsoft.com, but if you have Windows Home Premium or below you
won't be able to install it.)

If you have Home Premium or below, and you also have a spare license
for XP, install VirtualBox or VMWare Player, install a Windows XP
virtual machine, and your games will play.
 
S

Stan Brown

XP Mode is only availble for Business and Ultimate versions. I
don't think it will install with the Home versions.
It won't.
Also, if you right-click the .EXE file, you can try one of the
Compatiblity modes.
I have the same entertainment pack, and no compatibility mode will
make it run in 64-bit Windows 7.
 
R

Roy Smith

It won't.


I have the same entertainment pack, and no compatibility mode will
make it run in 64-bit Windows 7.
Have you tried using XP mode?


--

Roy Smith
Windows 7 Home Premium 64-Bit
Thunderbird 6.0
Monday, August 22, 2011 7:04:42 PM
 
N

Nil

How I upgrade win 7 ultimate x64 to run 16bit or windows 95 games?
You asked that question yesterday. What part of the answers you
received then do you not understand?
 
P

Paul

ArtReid said:
How I upgrade win 7 ultimate x64 to run 16bit or windows 95 games?
Since you have Ultimate, you can download (for free) the "WinXP mode"
package. Once "WinXP Mode" is installed, give your game a try again,
only install it with the WinXP Mode.

Download Windows XP mode. This web site will check whether you're
ready to run it, and since you have Ultimate, you'll pass the tests.

http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=8002

Note that there are two files offered. You don't want the "N" version...

"The N Editions, as you may recall, were designed to satisfy an EU
antitrust ruling against the software giant which stipulated that
Microsoft must ship a version of Windows XP that did not include
Windows Media Player (WMP) or any associated files."

So the "N" version of WinXP Mode, would not have Windows Media Player.

*******

You also need a copy of Virtual PC, to run the other download.

http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=3702

Windows6.1-KB958559-x64-RefreshPkg.msu 16.0 MB <--- for your 64 bit OS
Windows6.1-KB958559-x86-RefreshPkg.msu 15.0 MB

*******

So total downloads of 469.0 + 16.0MB = 485MB.

There is a movie on the Microsoft site, on installing and using WinXP Mode.
But they changed the movie from Windows Media Player (works) to
Silverlight (PITA). So there is no point in me linking to that.

Paul
 
V

VanguardLH

Andrew said:
(e-mail address removed) says...


XP Mode is only availble for Business and Ultimate versions. I don't
think it will install with the Home versions.
Nope, it's for the following editions of Windows 7:

- Professional
- Ultimate
- Enterprise

What is this "Business" edition you mention? Never heard of it. You
are correct that it won't install in the Home editions. That's because
Microsoft added the VMM (virtual machine manager) to accomodate
*business* (their primary and preponderous revenue source) so they could
continue running their legacy applications. Home users aren't
considered a sufficient customer base to add this component and then
have to support it. For them, perhaps they can use another VMM (but it
won't appear as seamless as XP Mode). Also, whether using XP Mode (a
VM), VMWare, VirtualBox, DOSbox, or other some other VMM, the hardware
(except the CPU) is emulated which means the program ran inside a VM
will be slower. For a game like Solitaire the performance penalty might
not be noticable but for a game that makes lots of video updates, like
some car racing game, then the slowdown may be intolerable. That's when
you start looking at multi-booting (sorry, I hate Microsoft's dual-boot
scheme) to run a *separate* OS from a different partition. Alas, that
means you'll need a separate license for Windows XP to load it
separately (versus XP Mode which is a license for Windows XP for use
under specific Windows 7 editions).

From the OP's reply (to Paul), "Win 7 Ultimate X64", so the OP has the
necessary edition to install the XP Mode component. Despite that the OP
has a 64-bit version of Windows 7, I believe "Windows XP" is the 32-bit
version (i.e., the emulated hardware in the VM is 32-bit - only the CPU
is real in an VM but you can install 32-bit operating systems on a CPU
capable of 64-bit addressing). Since Windows XP supported 16-bit
applications (as long as they didn't do direct hardware interfacing, as
do some video games, or attempt to use ancient [DOS-mode] memory
managers) then those old apps should run under Windows XP. From a quick
scan of the games list in the enterainment pack, they don't look like
they require a complicated video interface but probably just use the
system API to paint their windows.

If the game does use non-allowed methods to manipulate the screen, often
when it wants to go into fullscreen mode, it may not load or it will
hang. Sometimes setting the "Disable Integration Features" under XP
Mode will get the game to run but not always. If that doesn't work,
toss the game or find a newer version that is more well-behaved with
video updating. However, even if disabling integration works to get the
game loaded, it will probably run pretty slow. For those really old DOS
games (which may look like GUI Windows apps), you might have to go with
a 3rd party VM solution, like DOSbox.

For running old 16-bit apps in the Windows XP VM (XP Mode), you may have
to configure Windows XP to run them in separate memory spaces; see
http://technet.microsoft.com/en-us/magazine/ff756590.aspx. A problem
that I see mentioned is that a 32-bit program will run on Windows 7 x64
but it uses a 16-bit installer program which won't run on that OS.
Sorry, but I can't find any old 16-bit installers (with a 32-bit program
payload) to test since I don't have software that old. Since XP Mode is
running a 32-bit version of Windows XP and since that supports 16-bit
addressing apps, the 16-bit installer should run under XP Mode.

Users might complain about downward compatibility but eventually to go
forward means cutting the strings that drag down an OS. If your
critical or very important apps require an old OS then that's what you
should stick with. New doesn't mean better. You're supposed to plan
for the migration, not just hope it all works. I bet if pushed, the OP
really cannot give a good reason why he needed the 64-bit version of
Windows versus the 32-bit version. After all the excuses crash about
64-bit apps being faster and finding they aren't, the last excuse if
realized is that more than 4GB of memory can be installed - yet the
majority of their 32-bit applications won't address more than 2GB
allocated for user-mode processes. There aren't a lot of 64-bit apps
around yet because there's no advantage yet. There are high-CPU and
mega-memory apps, like AutoCAD or video editing, but the end users that
use them of which there are few can still do their work with 32-bit apps
and 2GB memory for them. Since the OP is asking about games, it is
unlikely this is a workhorse desktop for company use so there was
probably no good reason to move to 64-bit but like many they got conned
by salesman and advertising.

Although the OP wants to play old games on Windows 7, XP Mode was not
specifically designed to play games. It was a *business* solution so
companies could continue using legacy applications and give them time to
migrate or update their software. It was an attempt to overcome the
inertia that kept companies back on Windows XP.
Also, if you right-click the .EXE file, you can try one of the
Compatiblity modes.
That won't fix the problem of trying to run a *16-bit* installer or app
under Windows 7 *64-bit*.
 
V

VanguardLH

ArtReid said:
How I upgrade win 7 ultimate x64 to run 16bit or windows 95 games?
Look at the replies to your SAME question posted 22 HOURS EARLIER.
 
P

Peter Foldes

ArtReid said:
How do I upgrade from Win 7 Ultimate X64 to run 16bit programs???


Paul posted the way you can do it. I will repost it from his post for you below

<snip>
1) Upgrade the OS, such that you can run "WinXP Mode". The
idea being, WinXP Mode is 32 bit, and still handles 16 bit
applications. When in WinXP mode, applications don't draw
directly to the screen, and RDP protocol is used for the output.
<end snip>

JS
 
A

ArtReid

Yesterday I did not see all of these replies. Problem with server I would
imagine.

"Nil" wrote in message
How I upgrade win 7 ultimate x64 to run 16bit or windows 95 games?
You asked that question yesterday. What part of the answers you
received then do you not understand?
 
J

J. P. Gilliver (John)

In message <[email protected]>, VanguardLH <[email protected]>
writes:
[]
won't appear as seamless as XP Mode). Also, whether using XP Mode (a
VM), VMWare, VirtualBox, DOSbox, or other some other VMM, the hardware
(except the CPU) is emulated which means the program ran inside a VM
will be slower. For a game like Solitaire the performance penalty might
not be noticable but for a game that makes lots of video updates, like
some car racing game, then the slowdown may be intolerable. That's when
Since the pack mentioned came with (or for) a fairly ancient (by today's
standards) version of windows, I would be surprised if even an emulated
machine - which as you say _will_ be slower - isn't considerably faster
than the fastest available when the games in the pack were created.
[]
version (i.e., the emulated hardware in the VM is 32-bit - only the CPU
is real in an VM but you can install 32-bit operating systems on a CPU
capable of 64-bit addressing). Since Windows XP supported 16-bit
What do you mean by "the CPU is real in an VM"? (I'm not saying you're
wrong, I just don't understand.)
[]
for the migration, not just hope it all works. I bet if pushed, the OP
really cannot give a good reason why he needed the 64-bit version of
Windows versus the 32-bit version. After all the excuses crash about
Other than improved futureproofing, I wouldn't be surprised if you were
right.
64-bit apps being faster and finding they aren't, the last excuse if
realized is that more than 4GB of memory can be installed - yet the
majority of their 32-bit applications won't address more than 2GB
allocated for user-mode processes. There aren't a lot of 64-bit apps
around yet because there's no advantage yet. There are high-CPU and
mega-memory apps, like AutoCAD or video editing, but the end users that
use them of which there are few can still do their work with 32-bit apps
and 2GB memory for them. Since the OP is asking about games, it is
64-bit apps _can_ load process and save 64 bits at a time, thus
potentially being faster - the memory size isn't the _only_ advantage.
In how many cases this actually is noticeable, you're almost certainly
right that it's few. As you say, some video editing or huge images. (And
then only if the rest of the hardware - such as disc drives - is up to
it, though that's not the whole story if processing is done in RAM,
which it should be if properly written for 64 bit).
unlikely this is a workhorse desktop for company use so there was
probably no good reason to move to 64-bit but like many they got conned
by salesman and advertising.
Well, other than backward compatibility issues such as those we're
discussing, are there actually _dis_advantages to 64 bit (enough to
justify "conned" anyway)?
[]
 

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